Educational Qualifications

2022
PhD (Computer Graphics), Victoria University of Wellington

2017
MSc (Digital Media Technology), Nanyang Technological University

1999
BASc (Computer Engineering), Nanyang Technological University

Academic and Professional Experience

2024 - Present
Lecturer, School of Science and Technology, Singapore University of Social Sciences

2023 - 2024
Sessional Lecturer, James Cook University

2022 - 2023
Computational Media Engineer, Computational Media Innovation Centre

2020 - 2021
Course Tutor, Victoria University of Wellington

2006 - 2016
Commercial Photographer, Business Proprietor

2004 - 2006
Assistant Principal Engineer, Singapore Technologies Dynamics Pte Ltd

1999 - 2004
Senior Software Engineer, ST Training and Simulation Pte Ltd

Selected Publications

Chalmers, A., Zhao, J., Khuan Hoh, W., Drown, J., Finnie, S., Yao, R., ... & Rhee, T. (2023)
A Motion-Simulation Platform to Generate Synthetic Motion Data for Computer Vision Tasks. In SIGGRAPH Asia 2023 Technical Communications (pp. 1-4).

Hoh, W.K., Zhang, F. L., & Dodgson, N. A. (2023)
Rule-of-Thirds or Centered? A study in preference in photo composition. In SIGGRAPH Asia 2023 Posters (pp. 1-2).

Zhao, J., Tran, K. T., Chalmers, A., Hoh, W. K., Yao, R., Dey, A., ... & Rhee, T. (2023)
Deep learning-based simulator sickness estimation from 3D motion. In 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 39-48). IEEE.

Hoh, W.K., Zhang, F.K., & Dodgson, N. A. (2023)
Salient-centeredness and saliency size in computational aesthetics. ACM Transactions on Applied Perception, 20(2), 1-23.

Rhee, T., Chalmers, A., Hoh, W. K., Roberts, R., Butcher, W., Finnie, S., & Barrett, R. (2022)
Teleport to the Augmented Real-World with Live Interactive Effects (IFX). In Proceedings of the SIGGRAPH Asia 2022 Real-Time Live! (pp. 1-1).

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